3/20/2023 0 Comments Dino walk simulatorFor this initial release, I'm afraid we're rather closer to. happening frequently and differently enough to offset the repetition inherent in skulking about finding food and water in order stop your status metres dropping too low. Right now, Saurian depends on this sort of moment. Then there's Maxis' SimAnt, which I would cautiously posit is more legendary than it is truly loved. We've got the earlier stages of Spore, but there's a good reason they only last a portion of the campaign - as any parent knows, watching something feed and grow is only entertaining for so long. We've got Shelter, which leaned heavily on cub-death tragedy in order to lend itself drama and characterisation. There are, after all, very few games which have pulled off animal simulation truly successfully. Wild animal lifestyle, no matter how large and toothy, inherently involves grinding through the same activities. My chief concern, after a few hours with Saurian, is less that it currently has only one playable species (a semi-feathered Dakotaraptor) and little to do beyond roaming around a large, unconstrained prehistoric environment looking for lizards to eat and water to drink, and more about whether it can find the fun no matter how many dinos wind up in it. The release version so far is fairly short on things to do, but has some meticulously-recreated dinos, the option to pick a doomed fight with a Triceratops, and the significant risk of getting eaten by your own mother. Which is to say, a dinosaur life simulation based on contemporary science's best guess as the thunder lizards' lifestyle. Saurian meanwhile, new on Steam Early Access this week after a successful Kickstarting a while back, is a survival game that similarly appeals to our first childhood love, but wants to be more Walking With Dinosaurs than Jurassic World. Ark: Survival Evolved, the current king of dinosaur hill, is not a simulation of any kind.
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